July 29, 2010, 07:36:04 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: GMunoz has released the TOS War Destroyer - DOWNLOAD IT HERE!
 
Pages: [1]   Go Down
Print
Author Topic: Hardpoint scripting standards  (Read 148 times)
King Class Scout

Cookies: 13
Posts: 1022


« on: March 08, 2010, 12:25:44 PM »

I ran into something very interesting while browsing hardpoints.  there seems to be no standard in damage levels for Phasers.  a recent ship I just downloaded is in severe need of a hardpoint tuneup to survive KM.  I was peeking through them to get an idea, and saw the same two numbers, either 150, or 300 damage.  since I'm having a tough time just shooting down KM galors with anything less than a PDW with a zillion quantums, I was wondering where to reset this ships.

any opinions?
Logged

OS novel fan
ships in development:
King class scout.  voyager era, NCC 76000 series, head ship:  USS Kamehameha
Independence class battleship.  X era, NCC-2100 series,  head ship: USS Trikadeksa

P-Star™ ships
Cetacian class PSCC  Megaptera Noveangliae
Avian class PSAC Tsachea'a (-A type)
Picex class PSPX Albacore (-A type)

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet
Bones

Cookies: 117
Posts: 1997
Awards: MotM - Feb/2010


« Reply #1 on: March 08, 2010, 02:15:53 PM »

I guess you'll have to manually set all phasers to desired damage factor caused by them, PDW Excelsior if you referd 'PDW' to it is underpowered (got few mail with complains about phasers especially) so you might have problems in shooting down any KM 1.2 ships cheeky
Logged


 
King Class Scout

Cookies: 13
Posts: 1022


« Reply #2 on: March 08, 2010, 04:15:13 PM »

heh.  no, I mentioned the Krakow as one of the few cases of being adequete in the phaser department.  hell, it was overpowered for basic BC, and is just right with KM 1.0
Logged

OS novel fan
ships in development:
King class scout.  voyager era, NCC 76000 series, head ship:  USS Kamehameha
Independence class battleship.  X era, NCC-2100 series,  head ship: USS Trikadeksa

P-Star™ ships
Cetacian class PSCC  Megaptera Noveangliae
Avian class PSAC Tsachea'a (-A type)
Picex class PSPX Albacore (-A type)

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet
KrrKs

Cookies: 1
Posts: 205

« Reply #3 on: March 08, 2010, 05:29:57 PM »

Well, in my install I try to set Phasers for TMP era to something in between 300 - 400 Max damage, with a DamageDistance from 70 to 150.
Depending on Ship Size.
For TNG Era, the MaxDamage ranges from 700 (old ships) to ~ 1000 (Galaxy) to 1300 (Nem Sovereign) with a MaxDamage Distance of 100.

Of course that's only for my install and only (roughly) adequat for fed ships. My D'deridex main Battery does 2000 damage and is still underpowered.
Logged
Nero

Cookies: 26
Posts: 452


« Reply #4 on: March 08, 2010, 08:53:03 PM »

Maybe this will help. This chart details my own hardpoint scale that works pretty well in my own installs. It goes into warp core balancing, power distribution, phaser strengths, and more.

EDIT: Uploaded wrong file. Fixed
Logged
King Class Scout

Cookies: 13
Posts: 1022


« Reply #5 on: March 08, 2010, 11:09:07 PM »

krrks: that sounds about right, estimating 1-200 damage on TOSes.  now, if only GC and the QBautostart addon wouldn't cause mem overload crashes...
Nero: as long as it isn't Kenjar's warp core balancer, which gave me energy leaks...
Logged

OS novel fan
ships in development:
King class scout.  voyager era, NCC 76000 series, head ship:  USS Kamehameha
Independence class battleship.  X era, NCC-2100 series,  head ship: USS Trikadeksa

P-Star™ ships
Cetacian class PSCC  Megaptera Noveangliae
Avian class PSAC Tsachea'a (-A type)
Picex class PSPX Albacore (-A type)

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet
Pages: [1]   Go Up
Print
Jump to:  


Page created in 0.09 seconds with 17 queries.