July 29, 2010, 07:47:11 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: WileyCoyote has released the Independence Day Ship Pack - DOWNLOAD IT HERE!
 
Pages: 1 ... 4 5 [6] 7   Go Down
Print
Author Topic: USS Falmouth Design  (Read 2380 times)
Dalek

Cookies: 82
Posts: 3230

« Reply #100 on: February 12, 2010, 04:06:09 PM »

I'm not sure if its the angle of the picture but those phaser arrays aren't symettrical to the ones on the other side of the saucer.
Logged

"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien
cinqnic

Cookies: 17
Posts: 213


« Reply #101 on: February 12, 2010, 08:24:28 PM »

angle of the phaser in that picture was off, but here are the twos ship that will be hard pointed, still texture work to be done
Logged
Psyco Diver

Cookies: 2
Posts: 237

« Reply #102 on: February 12, 2010, 08:43:43 PM »

Eh for both I'm thinking with the second one is take the 5 phaser strips and move them further out so they meet the color break where the gray and blue meet and increase their lenght so it pay dues to the Excellsiors 5 phaser arrays but meets half way too the Ambys 4 longer phaser strips that sit farther out on the saucer. Thats if anyone understands what I mean at least
Logged
cinqnic

Cookies: 17
Posts: 213


« Reply #103 on: February 12, 2010, 09:12:52 PM »

i do and i ve moved them
Logged
Martyn_Myst

Cookies: 0
Posts: 20


« Reply #104 on: February 13, 2010, 09:40:28 PM »

very nice! i like the ship on the left above its looks more like when the feds were moving from partial array to full array but remember don't make the phasers to big because it is set before the ambassador not after so the arrays can't be much bigger the the ambassadors

i think the phasers under the bridge though look to much like emitters and look stupid compared to the rest of the ship
Logged

"the starship doesn't make the man, the man makes the starship" - Starfleet military annum
ARSE

Cookies: 1
Posts: 41

« Reply #105 on: February 16, 2010, 05:28:28 PM »

Hi all back now got to catch up. Cinqnic have you put the lower set of torps in beneath the nav deflector? If not I don't mind although I would like to see them there.  I've noticed you haven't yet lowered the forward section of the nacelles yet please could you do that ta. LOL!. I love the new look torp launchers and I believe you have rescaled the ship at least it would appear so given that the windows now look a lot better.  The phasers I like the current idea I just feel that the darker hull section now no longer has a purpose and the saucer hull colour should be the same as the rest and then add a few more WINDOW (left that word out before and I've only now realised idiot!) textures, or add visible escape pods in darker hull sections but make the patches smaller just around the escape pods. I think the phaser arrays should be a little longer or more of them. Definately alter the darker hull pattern texture it just looks like its lacking detail in these areas or alternatively just add windows and escape pod hatches in these areas.

Thats about it for the designers input and critique other than can we have a few more pics (ideally all angles e.g. PRT STB AFT FWD DORSAL and VENTRAL) just so I can get a better look at her and maybe a few close in shots of the detailed sections, eg, the neck shuttlebay and impulse engines from above. and a new scale comparison pic.

ADDITION: Just had another idea on the underside of the impulse engines could you add the impulse crystals slightly set in more than the above like the underneath of the miranda class impulse reactors the recess around the dome dips in more and the crystal dome itself is slightly smaller. Also refine the centra plate of the nav deflector a bit more, e.g. remove the spike flatten it a bit less like the zhukov and more bronze in colour, or remove it all together as the Enterprise C didnt have one it would make sense that this class didnt just like the excelsior didnt ta buddy.
« Last Edit: February 22, 2010, 09:23:33 AM by ARSE » Logged
cinqnic

Cookies: 17
Posts: 213


« Reply #106 on: March 02, 2010, 12:27:23 PM »

 quick update the ship have been done just waiting to hardpointed,
Logged
GMunoz

Cookies: 69
Posts: 285


« Reply #107 on: March 03, 2010, 06:28:48 PM »

Hi folks,  Here is the USS Falmouth in game with glows added.  Weapons points are next, all 21 phaser arrays and 18 torpedo tubes, so might be a while LOL.

Logged
Aeries

Cookies: 168
Posts: 2293


« Reply #108 on: March 03, 2010, 08:04:09 PM »

all 21 phaser arrays and 18 torpedo tubes.

God ships BEWARE! You're in for a SCARE! cheeky
Logged
Billz
Planet-sized brain, lol.

Cookies: 41
Posts: 1793


« Reply #109 on: March 03, 2010, 10:33:36 PM »

Hi folks,  Here is the USS Falmouth in game with glows added.  Weapons points are next, all 21 phaser arrays and 18 torpedo tubes, so might be a while LOL.



Not everyone likes God ships, you know.  roll eyes funny
Logged

Forum hostility makes Time Lords cry. :'(

London Film And Comic Con '09 Photo Album
Click Here!
Kirk

Cookies: 109
Posts: 2631


WWW
« Reply #110 on: March 04, 2010, 03:36:10 AM »

Not everyone likes God ships, you know.  roll eyes funny
Implying that he won't balance the phasers and torpedoes properly for fun and playability.
Logged


GMunoz

Cookies: 69
Posts: 285


« Reply #111 on: March 04, 2010, 06:07:40 AM »

I don't see the point in god ships.
Logged
Maxloef

Cookies: 27
Posts: 334

« Reply #112 on: March 04, 2010, 02:28:46 PM »

Hi folks,  Here is the USS Falmouth in game with glows added.  Weapons points are next, all 21 phaser arrays and 18 torpedo tubes, so might be a while LOL.



someone went overkill on torpedo tubes
Logged

JimmyB76
Modder of the Month Organizer

Cookies: 193
Posts: 4047


« Reply #113 on: March 04, 2010, 04:22:19 PM »

the design is really nice!  i like it!
my only slight critique would be the rear impulse engine seems a little slight on the large side (from that one pic above) - but i do agree that the weapons listed do seem a bit much...  just my opinion smile
Logged

GMunoz

Cookies: 69
Posts: 285


« Reply #114 on: March 04, 2010, 07:48:19 PM »

AAAAHHHHHHHH!!!!
Logged
Biggins

Cookies: 1
Posts: 101

« Reply #115 on: March 04, 2010, 07:57:26 PM »

Thats gonna leave a mark funny
Logged

"You treat her like a lady, and she'll always bring you home."
cinqnic

Cookies: 17
Posts: 213


« Reply #116 on: March 04, 2010, 08:01:02 PM »

i am going to run and hide, soz got that wrong i am going to fly and hide
Logged
King Class Scout

Cookies: 13
Posts: 1022


« Reply #117 on: March 05, 2010, 12:41:19 AM »

Revenge of the Ambassador's younger brother? (or Akira's OLDER brother)
Logged

OS novel fan
ships in development:
King class scout.  voyager era, NCC 76000 series, head ship:  USS Kamehameha
Independence class battleship.  X era, NCC-2100 series,  head ship: USS Trikadeksa

P-Starâ„¢ ships
Cetacian class PSCC  Megaptera Noveangliae
Avian class PSAC Tsachea'a (-A type)
Picex class PSPX Albacore (-A type)

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet
Nexxus21
Infinite Diversity In Infinite Combinations

Cookies: 3
Posts: 93


« Reply #118 on: March 05, 2010, 01:50:57 AM »

The recipients of the USS Falmouths gift:

Captain: Damage report!
Helm: Guidance system out. Auxiliary control out. Warp and Impulse out.
Tactical: Detecting multiple inbound torpedoes!
Captain: Evasive Action!
Helm: Sir thrusters are non responsive..... What do we do?
Captain: We die.
-------------------------------------------------------------
This is definitely a warship and I'm looking forward to seeing her in action wink
Logged

Random chance seems to have operated in our favor.  No Sir not really we just had a bigger ship.
JimmyB76
Modder of the Month Organizer

Cookies: 193
Posts: 4047


« Reply #119 on: March 05, 2010, 01:52:40 AM »

AAAAHHHHHHHH!!!!
lol oh good lord cheeky
Logged

Pages: 1 ... 4 5 [6] 7   Go Up
Print
Jump to:  


Page created in 0.376 seconds with 19 queries.